Chargement...
Détails du Jeu - Doomdark's Revenge
Cover de Doomdark's Revenge
Données mises à jour le :
23 Janvier 2026 Ă  16:13
Je le veux đŸ€ Ajouter Ă  ma collection Voir sur IGDB Voir sur IGDB Retour Ă  la recherche

Doomdark's Revenge

Date de sortie : 1 décembre 1984

Plateformes : Commodore C64/128/MAX, Amstrad CPC, ZX Spectrum

EAN Code-barres :

Aucun code-barres disponible pour ce jeu

Note :

☆☆☆☆☆ (0 votes)

Histoire : Morkin, devastated after destroying the Ice Crown, believes the war is lost and Midnight is doomed. Aimlessly wandering through a dark forest. Tarithel, daughter of the Lord of Dreams, finds him and takes him to her home, the Citadel of Dreams. There Morkin learns that the war is won. Doomdark is defeated, and Morkin’s father, Luxor, is alive. Morkin explains that he destroyed the Ice Crown but thought it was too late. The bond between Morkin and Tarithel deepens in the following days.

Meanwhile, Shareth, the Heartstealer and Empress of the Icemark, erupts in rage upon learning that her father, Doomdark, has been slain by Luxor. Enraged that her revenge has been stolen, she summons a great storm to strike south against Luxor and Midnight. Giants and Dwarves prepare for battle, while the Fey Lords of Imorthorn, sensing the storm’s threat, send a white falcon with a warning to the Citadel of Dreams.

Morkin and Tarithel ride to Luxor’s pavilion welcomed by his father. Luxor proudly acknowledges Morkin’s victory over Doomdark and the Ice Crown. When Luxor offers a reward, Morkin requests Tarithel’s hand in marriage. The Lord of Dreams consents to the union and the wedding is set for the next day.

During the feast, the white falcon delivers the warning from Imorthorn, foretelling Shareth’s rise and the impending storm. Though some dismiss the warning, Luxor is troubled and asks the Lord of Dreams to investigate, sensing that the danger is far from over. That night, as an unnatural storm gathers over the Forest of Dreams, Morkin, unable to sleep, wanders the camp and is drawn to the glade where he first met Tarithel. There, a fierce lightning storm traps him within a circle of fire. He collapses unconscious.

In his dreams, Morkin sees a beautiful woman who beckons him, but he cannot reach her. When he wakes, he has no memory of the storm or his past—only the overwhelming urge to ride north. In a trance-like state, Morkin mounts his stallion and disappears into the forest. Three days later, Tarithel follows Morkin, while Luxor sends messengers, but no word comes. After three moons, Rorthron the Wise arrives with grave news. He reveals that Morkin has been captured by Shareth, who plans to use him to destroy Midnight. Shareth threatens to conquer the realm in seven moons.

Luxor and his riders, determined to act swiftly, journey north with Rorthron’s magic, breaking through the Frozen Gates and entering the Icemark. Their mission is to rescue Morkin and destroy Shareth’s power at its source. Tarithel, still searching for Morkin, heads toward the City of Imorthorn, vowing to find him. Midnight’s armies ride toward the Icemark, preparing for a new war...

Résumé :

Genres : Role-playing (RPG), Strategy, Tactical

ThĂšmes : Fantasy

Développeur : Aucun développeur disponible

Éditeur : Beyond

Modes de jeu : Single player

Perspectives du joueur : First person

Languages :

English

Classifications d'Ăąge : Aucune classification d'Ăąge disponible

Combien l'ont ?

  • 0 personnes ont ce jeu