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Détails du Jeu - Double Dragon II: The Revenge
Cover de Double Dragon II: The Revenge
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Double Dragon II: The Revenge

Date de sortie : 22 décembre 1989

Plateformes : Wii, Nintendo Entertainment System, Nintendo 3DS, Wii U, Family Computer

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Note :

★★★☆☆ (28 votes)

Histoire : Histoire non disponible

RĂ©sumĂ© : Technƍs created once again a vastly different experience with Double Dragon II on the NES. The experience system was dropped, but the moveset still underwent a few changes. The elbow attack and turning jump kick are gone, but with the standard kick directed backwards they seemed a bit redundant anyway. There are two new ways to make enemies in a grapple suffer, elbow smashes to the head, and a high kick to propel them away. In the brief time window when the Lee brothers are crouching after a jump or after getting knocked down, it’s possible to perform a rising uppercut or a knee jump attack. The timing for these isn’t easy, but they are the most powerful moves in the game.

On the NES, Double Dragon II is a much more innovative and unique sequel than in the arcade, but it marks also the time Double Dragon started its schizophrenic shifting between wildly different tones and gameplay styles. In a way it’s one of the best games to bear the Double Dragon name, but it’s hard to shake the feeling that Technƍs had already started to loose a cohesive vision of what it meant to be Double Dragon, both in tone and in gameplay.

Genres : Fighting, Hack and slash/Beat 'em up, Adventure, Arcade

ThĂšmes : Action

Développeur : Technos Japan

Éditeur : Arc System Works, Technos Japan

Modes de jeu : Single player, Multiplayer

Perspectives du joueur : Side view

Languages :

English Japanese

Classifications d'Ăąge :

U.S. & CA
â–Ÿ
JP
â–Ÿ
CLASS_IND
â–Ÿ
EU
â–Ÿ

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