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Détails du Jeu - Deus Ex Machina
Cover de Deus Ex Machina
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Deus Ex Machina

Date de sortie : 1 octobre 1984

Plateformes : Commodore C64/128/MAX, ZX Spectrum, MSX

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Histoire : In the year 1987, the Department of Health and Social Security, Police and State Security records of the United Kingdom were co-ordinated within a central computerised data bank. The following year, all passport, communications and censorshop operations were integrated. In 1994, this computer network became responsible for the total defence and internal security of westblock. Tuesday evening, after tea and compulsory preayers, the machine rebelled....

Résumé : Deus Ex Machina is a 1984 ZX Spectrum and Commodore 64 surrealistic game with a heavy focus on sensory experience above interactive gameplay.

You play a defect - a human form that has formed within an all controlling A.I. While the defect police is after you, your humanlike Alter Ego transforms through several stages of a human being. While the game does not offer any audio, the story is progressed through the narrative on the audio cassette which accompanies the game and has a running time of roughly 45 minutes - the amount of time the game is meant to play in one sitting.

Genres : Music, Puzzle, Simulator, Indie

ThĂšmes : Science fiction

Développeur : Automata U.K. Limited

Éditeur : Automata U.K. Limited, Electric Dreams Software, Nu Wave UK

Modes de jeu : Single player

Perspectives du joueur : Third person

Languages :

English

Classifications d'Ăąge : Aucune classification d'Ăąge disponible

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