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SNK vs. Capcom: SVC Chaos

Date de sortie : 24 juillet 2003

Plateformes : PlayStation 2, Xbox, Arcade, Neo Geo MVS, Neo Geo AES

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Note :

★★★☆☆ (19 votes)

Histoire : Histoire non disponible

Résumé : SNK vs. Capcom: SVC Chaos primarily utilizes the command system of The King of Fighters series, incorporating light/strong kicks, punches, cancels and charging attacks. Unlike its predecessor, Capcom vs. SNK 2, this game lacks both air guards and a "groove system", instead focusing on quicker gameplay. Characters are provided with a basic 3-level bar system for executing super-special attacks with basic filling options attributed to strikes and damage. Additionally, the sprites from the various series received new models and some special effects were changed in the command lists (for example, the player cannot increase the damage of the Zujou Sashi used by Choi Bounge by tapping the buttons anymore).

Genres : Fighting

ThĂšmes : Action

Développeur : SNK Playmore

Éditeur : Ignition Entertainment, Mega Enterprise, SNK Playmore

Modes de jeu : Single player, Multiplayer

Perspectives du joueur : Side view

Languages :

English Japanese Spanish (Spain)

Classifications d'Ăąge :

U.S. & CA
â–Ÿ
EU
â–Ÿ

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