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Détails du Jeu - Bomberman: Panic Bomber
Cover de Bomberman: Panic Bomber
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Bomberman: Panic Bomber

Date de sortie : 22 décembre 1994

Plateformes : Wii, Wii U, FM Towns, Sharp X68000, Turbografx-16/PC Engine CD

EAN Code-barres :

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Note :

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Histoire : Histoire non disponible

Résumé : It is a "falling blocks" puzzle game based on the Bomberman franchise. The goal of the game is essentially to cause your opponent to lose by causing their gameplay field to fill to the top with objects. You do this by causing chains of bombs to explode, sending useless rubble over to your opponent's field, which they must then remove themselves. Bombs are earned by causing chains of three identical blocks to disappear. Bombs can only be blown up with an explosion from a lit bomb, which falls from the top of the screen every so often. If the player causes enough damage, they can eventually earn a giant bomb, which will remove a large amount of debris from the playing field, and cause their opponent a good deal of trouble.

The game's regular story mode revolves around Bomberman's hunt for the Golden Bomber statue. During his trek, he fights against several different odd characters, like Drifty the balloon, or Cecil the tiger. However, all that can really be earned from playing through this mode is a harder difficulty level, earned by finishing the entire story at the "hard" difficulty level.

Genres : Puzzle

ThĂšmes : Fantasy

Développeur : Hudson Soft

Éditeur : ASCII Entertainment, Hudson Soft, Konami

Modes de jeu : Single player, Multiplayer

Perspectives du joueur : Side view

Languages :

English

Classifications d'Ăąge :

U.S. & CA
â–Ÿ
EU
â–Ÿ
JP
â–Ÿ

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