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Détails du Jeu - Crystal Mines II
Cover de Crystal Mines II
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Crystal Mines II

Date de sortie : 31 décembre 1992

Plateformes : Atari Lynx

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Histoire : In Crystal Mines II, you operate a robot going through the abandoned crystal mines, picking up crystals and avoiding the underground demons that inhabit the mine. Mine levels are completed when a crystal quota is reached, however the quota is usually not the entire level so bonus points can be obtained by finding additional crystals. Like Boulder Dash, gravity is a factor and affects any boulders, crystals, etc. so they can be used as weapons against demons. There are also deceptive elements, such as "Dormant" demons that look like boulders, that add to the challenge. Finally, the robot has weapons that can be used to eliminate certain obstacles.

Résumé : Great treasure still lies deep in the abandoned Crystal Mines. But over the years, underground demons have made them deadly. Guide your robot through the mines, destroying demons and gathering great wealth. Or fail, and become history.

Crystal Mines II is an update of the gameplay in its predecessor; in a nutshell, overhead puzzle-solving best described as Chip's Challenge meets Boulder Dash, with a touch of real-time elements thrown in.

Genres : Puzzle

ThĂšmes : Action

Développeur : Color Dreams

Éditeur : Atari Corporation

Modes de jeu : Single player

Perspectives du joueur : Side view

Languages : Aucune langue disponible

Classifications d'Ăąge : Aucune classification d'Ăąge disponible

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