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Détails du Jeu - Might and Magic II: Gates to Another World
Cover de Might and Magic II: Gates to Another World
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Might and Magic II: Gates to Another World

Date de sortie : 1 décembre 1988

Plateformes : DOS, Mac, Commodore C64/128/MAX, Amiga, Super Nintendo Entertainment System, MSX, Sega Mega Drive/Genesis, Super Famicom, Apple II, Sharp X1, Sharp X68000, PC-8800 Series

EAN Code-barres :

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Note :

★★★☆☆ (15 votes)

Histoire : Histoire non disponible

Résumé : The Sequel to the successful Might and Magic I, it boasted better graphics, a larger world, but still pretty much the same game engine and presentation. Embark on a glorious journey then save the world of CRON and yourself.

A balanced party is a necessity in this game. There are several locations and items that are restricted to certain genders, alignments, or races. A party made up of Good Human Males won't get you very far. Time plays a large role in this game. Time travel is a part of it, but on a more basic level, you will find that characters age as the game goes on. If you wait too long, your characters' statistics will change to reflect their aging.

Genres : Role-playing (RPG), Turn-based strategy (TBS), Adventure

ThĂšmes : Fantasy, Science fiction

Développeur : Iguana Entertainment, New World Computing

Éditeur : Electronic Arts, Elite Systems, New World Computing, StarCraft

Modes de jeu : Single player

Perspectives du joueur : First person

Languages :

English German Japanese

Classifications d'Ăąge :

U.S. & CA
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