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Détails du Jeu - Monty Python's Flying Circus: The Computer Game
Cover de Monty Python's Flying Circus: The Computer Game
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Monty Python's Flying Circus: The Computer Game

Date de sortie : 31 décembre 1990

Plateformes : DOS, Commodore C64/128/MAX, Amiga, Amstrad CPC, ZX Spectrum, Atari ST/STE, Legacy Computer

EAN Code-barres :

Aucun code-barres disponible pour ce jeu

Note :

☆☆☆☆☆ (0 votes)

Histoire : Histoire non disponible

Résumé : You control Mr. D.P Gumby and, understandably, you have to get back his 4 pieces of brain. This is not easy. If it was, this game would not be a game of skill and fun, now would it?

There are four skill levels to this game, a piece of brain is being held on each skill and fun level. The levels are all quite different in a skill and fun sort of way, but all have different things in common. Good things like sausages, eggs, beans, spam (skill) and cheese (fun) and bad things like dead parrots.

Because each level is quite different in a skill and fun sort of way, Mr. Gumby cannot always walk, so, his body is changed to suit the surroundings. Like on the first level, where he is changed into a fish to swim in the maze like underwater caverns.
When each level runs out there is no more, Mr. Gumby is changed back to normal (well normal for him) and he is sick, all the good things picked up along the way go in a big hole and are counted for points. Best of all though if you got 16 lots of spam Mr. Gumby can have a piece of his brain back. Then you have to do it all again.

Genres : Shooter, Platform, Arcade

ThĂšmes : Action, Fantasy, Comedy

Développeur : Core Design

Éditeur : Virgin Games

Modes de jeu : Single player

Perspectives du joueur : Side view

Languages :

English (UK) French German Italian

Classifications d'Ăąge : Aucune classification d'Ăąge disponible

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